Weapon – Melee Weapons

Dagger

Skill Required: None

  • A melee weapon between 6 and 18 inches in length.
  • Daggers can be held in one or two hands while being used.
  • You may use one dagger in each hand at the same time.
  • Calls granted from the Melee Weapons skill cannot be used with a dagger.

One-handed Weapon

Skill Required: Melee Weapons

  • A melee weapon over 18 inches and up to 42 inches in length.
  • This weapon can be held in one or two hands while being used.
  • You may use one one-handed weapon in each hand at the same time.

Two-handed Weapon

Skill Required: Melee Weapons

  • A melee weapon over 42 inches and up to 84 inches in length.
  • Two-handed weapons must be held in both hands in order to parry or attack.
  • Hands must be sensibly spaced upon the weapon.
  • You cannot dual-wield two-handed weapons.

Collapsible-tip Weapons

Skill Required: Melee Weapons

  • A melee weapon over 60 inches and up to 84 inches in length, with a collapsible-tipped striking zone.
  • All collapsible-tip impact zones must resemble stabbing blades, for example spearheads.
  • You can use a collapsible-tip weapon in one or two hands.
  • When used in one hand, the weapon must be held in the centre (and may be paired with a shield). When used in one hand, you may not parry or slash with the weapon.
  • When used in two hands, the weapon must be held with one hand in the centre and one hand near the base of the weapon. A firm grip must be maintained when using the weapon: you may not slide the weapon through one hand like a pool/snooker cue.
  • You cannot dual-wield collapsible-tip weapons. If you wish to use a collapsible-tip weapon you must pass a competency test: you will need to register at the Games Organisation Desk when you sign in for an event. All collapsible-tip weapons must be checked at the Games Organisation Desk and have a ribbon tag attached.