Duration: 30 seconds
The target’s muscles seize up and they are left unable to move, speak or take any action for 30 seconds. Other calls will still damage the target during this time, and the Knockdown call will still take effect. If the target takes a Wound, their death count continues as normal. After the effect wears off, they must roleplay any damage or any active calls they have taken as normal. This call is not blocked by armour.