Skill – Omega Mind Attunement

Control somebody’s perception, and you have them in your grasp.

Abilities granted by this skill cost Focus Points (FP) to activate, and their costs are listed in the description of each ability below. Omega abilities will almost always cost the same amount of FP as the tier of the skill they are from. To use an ability in this skill set, you must spend at least 5 seconds verbally activating the ability, so that those around you can hear it, before indicating a target and announcing the effect. Do not mumble or whisper your vocals. Although the vocals used to initiate an ability can be longer than 5 seconds, and as varied as you like, your vocals must contain the words “Omega”, “Mind” and the name of the ability you are using.

Tier 1

  • Fear
    Ability to affect one target within 10 metres (30 feet) with the “Fear” call, for a cost of 1 FP. After the appropriate vocals, the call is “Focus 1 Fear”.

Tier 2

  • May use Tier 1 Omega Mind abilities.
  • Befriend
    Ability to affect one target within 10 metres (30 feet) with the “Befriend” call, for a cost of 2 FP. After the appropriate vocals, the call is “Focus 2 Befriend”.
  • Stun
    Ability to affect one target within 10 metres (30 feet) with the “Stun” call, for a cost of 2 FP. After the appropriate vocals, the call is “Focus 2 Stun”.
  • Once per day, may spend 1 extra FP on top of the normal cost of a Tier 1 Omega Mind ability in order to use that ability without the usual vocals by using the Snap prefix. For example “Snap Focus 2 Fear”.

Tier 3

  • May use Tier 1 and 2 Omega Mind abilities.
  • Hallucinate
    Ability to affect one target within 10 metres (30 feet) with the “Hallucinate” call, for a cost of 3 FP. After the appropriate vocals, the call is “Focus 3 Hallucinate”.
  • Twice per day, may spend 1 extra FP on top of the normal cost of a Tier 1 or 2 Omega Mind ability in order to use that ability without the usual vocals by using the Snap prefix. For example “Snap Focus 3 Stun”.